In part #1 of my C4D Tips & Techniques I covered the first stages of using Cinema 4D - settings, general use, the Object Manager, and modelling.
In this part I present you the things I've learned about the latter (or more advanced) stages in the production process - texturing, hair & fur, rigging, animation, and rendering. As with my previous tips, I can't take credit for all of these as many came from other great C4D users. I've included reference links in such cases, and urge you to visit those wonderful blogs and video channels.
I hope you find at least a few of these tips useful, and I'm always open to comments and suggestions (here or via Twitter), so please don't be shy.